In this multi-part screencast tutorial series, I'll show you how to make a game inspired by the Hudson Soft classic, Bomberman. We'll include power-ups, enemy AI, and even a two-player mode, and will make the whole thing with the free Construct 2 gamedev tool, so you don't need any previous programming or game development knowledge. Let's go!
Play the Final Game Demo
Here's what we'll be working towards throughout the whole of this series:
In this first part, we'll set up the project, create the level, and (of course) add Bombing Chap himself.
Get Set Up
Install Construct 2
For this series, you can use the free version of the Construct 2 game editor - it has all the features you'll need, and is not time-restricted.
There are many versions of Construct 2 available, as it is rapidly updated. It's straightforward to install Construct 2 (the Introduction video below explains how), but do note that it's currently only available for Windows.
Download the Assets
The graphics for Bombing Chap, the terrain, the enemy critter, the power-ups, and the bombs and flame trails are all included in our Totally Free Bomberman-Inspired Sprite Pack, so you should download those, too. Credit to Jacob Zinman-Jeanes for creating these awesome graphics!
Watch the Screencasts
The Project, the Level, and the Player
We've made a good start to our game: we've got blocks on the ground and a moving player character. In the next part of this series, we'll add bombs, flames, and power-ups. Watch it on Gamedevtuts+ or on Tuts+ Hub.