In this multi-part screencast tutorial series, I'll show you how to make a game inspired by the Hudson Soft classic, Bomberman. In this part, we'll add enemy "creeps" that use pathfinding and simple AI to attempt to thwart Bombing Chap!
Watch the Screencast
We've essentially completed our single-player game now! In the final part of this series, we'll add a second controllable player, implement a menu and title screen, and put in a few finishing touches. Watch it on Gamedevtuts+ or on Tuts+ Hub.