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Gamedevelopment

Noise: Creating a Synthesizer for Retro Sound Effects

In this series, you'll learn how to create a synthesizer-based audio engine that can generate sounds for retro-styled games. The audio engine will generate all of the sounds at runtime without the need for any external dependencies such as MP3 files or WAV files. The end result will be a working library that can be dropped effortlessly into your games.

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