Unity 2D Joints
2 PostsUnity is a well known, well documented, and very recognised game engine. Is a multi-platform solution, and it also allows you to create games or applications aiming several platforms (iOS, Android, Web, PC, among others). Originally, Unity was focused in 3D development however, recent releases provide tool for 2D development. This tutorial will focus on explaining how 2D physics joints work and how to use them to achieve great effects (without sacrificing the game performance).View Learning Guide...How to Build a Prince-Of-Persia-Style Time-Rewind System
2 PostsWe'll take a look at how to build a game that features time-rewinding like it was used in Prince of Persia - Sands of Time, and the other surprising ways this feature can be used.View Learning Guide...Intel RealSense for Game Developers
4 PostsIntel RealSense pairs a 3D camera and microphone array with an SDK that allows you to implement gesture tracking, 3D scanning, facial expression analysis, voice recognition, and more. In these articles, we look at how RealSense can be used for game development.View Learning Guide...How to Adapt A* Pathfinding to a 2D Grid-Based Platformer
6 PostsIn this series, Daniel Branicki explains how to modify a standard A* pathfinding algorithm to work for platformers by taking into account the way gravity restricts vertical movement. The new algorithm could be used to create an AI character that follows the player, or to show the player a route to their goal, for example.View Learning Guide...Build a Grid-Based Puzzle Game Like Minesweeper in Unity
3 PostsPuzzle games often take place on a grid containing tiles that have behaviors and properties, and react to rules and inputs. In this series, Matthias Zarzecki shows you how to build a simple, basic version of the classic game Minesweeper—the perfect example to start from when creating your own puzzle games.View Learning Guide...Bone-Based Unity 2D Animation
3 PostsIn this tutorial series, we'll show you how to create a bone-based 2D animation with Unity. In each post, we'll focus on a specific part of the animation process, from assembling the separate sprites, to designing the animations, to using Unity's Mecanim tool to blend the animations.View Learning Guide...