In this part of the series, we'll add the missing pieces required to turn the hockey prototype into an actual, playable game. These include a score,...
In this tutorial, we finish coding our hockey game artificial intelligence using steering behaviors and finite state machines. This time, we implement the AI...
In this tutorial, we continue coding artificial intelligence for a hockey game using steering behaviors and finite state machines. In this part of the...
If you're going to make an action, sports, or strategy game with many units controlled by the computer, you will need some serious artificial intelligence....