Portal, Borderlands, Magicka... these games are comedies. Deus Ex is not a comedy, but can become one through the player's interactions; Left 4 Dead has...
Imagine if you designed your games to be interesting, rather than fun. I'm talking about giving the player a drive to play the game outside of simply...
A strong narrative, influenced by player choice, is becoming a widespread feature in the medium of video games. In this article, we'll look at some of the...