Music that is capable of changing dynamically and seamlessly to reflect what is happening on-screen can add a whole new level of immersion to a game. In this...
Ever seen the old Game & Watch games where characters were either on the ground or in the air, with no transition in between? That can be a cool effect...
In this Quick Tip, I will show you how to implement the Fisher-Yates shuffle algorithm. Once we have learned how it works, we will use it to shuffle a...
So you want explosions, fire, bullets, or magic spells in your game? Particle systems make great simple graphical effects to spice up your game a little. You...