Tips on how to make your games work well on multiple types of devices. We'll talk about screen sizes and resolutions, input types, interface layouts, and...
Roguelikes have been in the spotlight recently, with games like Dungeons of Dredmor, Spelunky, The Binding of Isaac, and FTL reaching wide audiences and...
In this tutorial, I'll help you to create levels for any game genre and make designing levels much easier. You're going to learn how to create your first...
For many, procedural generation is a magical concept that is just out of reach. Only veteran game developers know how to build a game that can create its own...
Haxe (pronounced "Hex"), is an open source, multi-platform language, capable of compiling to various languages, targeting Windows, Flash Player, WebOS,...
While working on a game in which the spaceships are designed by players and can be partially destroyed, I encountered an interesting problem: moving a ship...