I've been selling assets on the Unity Asset Store for two years, and I use a portion of the earnings to fund my current game's marketing budget. In this...
Now that you've started working on other people's games (and are getting paid for the work), the next step is to start building it into a sustainable effort...
Not every indie gamedev needs to bet the farm on a self-funded game that burns up their life savings. An alternative strategy is to make games for other...
Developing a game can require a huge amount of effort—and as if that weren't enough, most indie game studios aren't exactly flush with financial resources....