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Danger Droids: Actors and the First Level Layout

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This post is part of a series called Danger Droids: Create a Platformer in GameSalad.
Danger Droids: Create a Platformer in GameSalad, Step by Step
Danger Droids: An Enemy, the HUD, and Pickups

Let's continue our five-part screencast series on creating a platformer in GameSalad. In the first part, we installed the software and set up the main objects for our game. This time, we'll lay out the geometry for the first level.


Play the Game



Next Time...

In the third part, we'll finish off the entire first level, add a HUD, look at the layouts for the second and third levels, and see how to lay out your own level designs in the game.

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