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Build a Two-Player "Small Tactics" Board Game in Construct 2: Part 1

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This post is part of a series called Build a Two-Player "Small Tactics" Board Game in Construct 2.
Build a Two-Player "Small Tactics" Board Game in Construct 2: Part 2

In this screencast tutorial series, I'll show you how to make a multiplayer board game which can can play against another person or against a computer opponent. We'll make the whole thing with the free Construct 2 gamedev tool (and I'll provide all the graphics and sounds you need), so you don't need any previous programming or game development knowledge. Let's get started!


Play the Final Game Demo

Here's what we'll be working towards:



Take it in turns to move your gem from space to space. If you land on the same spot as your opponent, it's a draw. If you land on a space that's crumbled to nothing, you lose!


Introduction

In this video, I'll show you the game we're going to make, and explain how to get set up with Construct 2:


All the assets you'll need (along with the finished CAPX source for the game) are in this source file ZIP. You can get Construct 2 from scirra.com.


Project Setup



Basic Game Mechanics



Next Time...

In the concluding part of this tutorial, we'll add the actual movement and the winning condition, program a computer AI opponent, and polish the game off with a menu and credits screen.

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