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Workflow

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  • Workflow
    Use Tri-Planar Texture Mapping for Better TerrainTriplanar400
    42 shares
    You've probably run into terrain where the steep sides of a cliff have their texture stretched so much that it looks unrealistic. Maybe you have a procedurally generated world that you have no way to UV unwrap and texture. Tri-planar mapping provides an elegant technique to solve these issues and give you realistic textures from any angle or on any complex shape. Here you will learn about the technique, see the code, and look at some of the benefits, downsides, and other possibilities when using tri-planar mapping.Read More…
  • Workflow
    Workflow Tip: How to Keep Files in Two Places at OnceHow to keep files in two places at once 400px
    6 shares
    Recently, I wanted to back up my UDK 3 project files to my Dropbox, but UDK requires project files to be in the same directory as the (4GB) installation itself—and 4GB is far too big for my Dropbox! In this article, you'll learn how you can solve this problem by making files appear to be in two places at once, using hard links, symbolic links, and junctions.Read More…
  • Workflow
    Unity Growing PainsGrowing pains 400x400
    38 shares
    Unity is an amazing platform, and it continues to grow. Like many other game developers, I've switched over to Unity as my primary platform for game development. While Unity is one of the most user-friendly game development programs I've ever had the pleasure of using, it isn't free of growing pains.Read More…
  • Workflow
    The Many Types of Tools for Game DevelopersImage1
    8 shares
    I believe every game developer should be using whatever tools they can to improve their workflow, rather than doing everything by hand or from scratch. But what do I mean by tools? Level editors, debuggers, analytics...? All of those, and more! In this article, I'll break down the different types of tools available to game developers, and explain why you'd want to use each.Read More…
  • Workflow
    Make Your Life Easier: Build a Level EditorLevel editor preview
    15 shares
    Content creation can be one of the most time-consuming parts of game development, which is why building a level editor can be so useful. In this article, I'll share my tips for creating an efficient level editor, and explain how using this kind of tool has sped up my workflow.Read More…
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